Development of a web-based Multimedia Learning Management System (MLMS) in High School physics learning

Published: Aug 25, 2025

Abstract:

Purpose: To develop and evaluate a web-based Multimedia Learning Management System (MLMS) for high school physics integrating text, images, video, animation, and simulations to address post-pandemic learning challenges and improve outcomes in static and dynamic electricity.

Research Methodology: Research and Development using the ADDIE model. Needs analysis involved questionnaires to teachers (n=30) and students (n=107). The MLMS was designed and developed with multimedia and PhET-based virtual labs, then validated by material and media experts, followed by small-group (n=17) and field trials with teachers and students. Data were analyzed using 4-point Likert means; learning-outcome instruments were prepared with validity/reliability procedures, and effectiveness was examined with a pretest–posttest (N-Gain) design.

Results: Needs analysis showed strong demand for accessible, multimedia physics resources (teachers 100% supportive; students 98% agree on development). Material validation achieved a very good category (~90%+), media validation very good (?83.75%). Small-group practicality averaged 86.32% (very good); teacher field tests averaged 84.82% (very good); student responses averaged 79.98% (very good). Implementation indicates improved learning outcomes in static and dynamic electricity.

Conclusion: The web-based MLMS is valid and practical for classroom use, enhances engagement through interactive multimedia and simulations, and supports better monitoring of student progress.

Limitations: Trials were limited to selected schools and physics topics; no randomized control groups; effectiveness depends on stable internet access.

Contribution: Provides a validated MLMS prototype that operationalizes ADDIE for physics education, integrates interactive multimedia and virtual labs with progress tracking, and offers instruments and practical guidance for school-level deployment.

Keywords:
1. ADDIE Model
2. Learning Outcome
3. MLMS Development
4. Research and Development
5. Static and Dynamic Electricity
Authors:
1 . Taufik Solihudin Jh
2 . Suwardi Annas
3 . Syukur Saud
How to Cite
Jh, T. S. ., Annas, S. ., & Saud, S. (2025). Development of a web-based Multimedia Learning Management System (MLMS) in High School physics learning. Universal Teaching and Learning Journal, 1(1), 1–18. https://doi.org/10.35912/utlj.v1i1.3355

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References

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  2. Atkinson, R. C., & Shiffrin, R. M. (1968). Human Memory: A Proposed System and Its Control Processes. Psychology of Learning and Motivation, 2, 89-195. doi:https://doi.org/10.1016/S0079-7421(08)60422-3
  3. Deng, X., & Hag, S. E. (2024). Digital Inequality and Two Levels of the Digital Divide in Online Learning: A Mixed Methods Study of Underserved College Students. Journal of Information Systems Education, 35(3), 377-389. doi:https://doi.org/10.62273/SSIF6302
  4. Jauhari, S. S. (2023). Perbandingan Skor PISA Indonesia dari Tahun ke Tahun, Alami Penurunan pada 2022. Retrieved from https://data.goodstats.id/statistic/perbandingan-skor-pisa-indonesia-dari-tahun-ke-tahun-alami-penurunan-pada-2022-TKKZ3
  5. Jenlink, P. M. (2019). Multimedia Learning Theory: Preparing for the New Generation of Students. London.
  6. Jordan, J., Wagner, J., Manthey, D. E., Wolff, M., Santen, S., & Cico, S. J. (2020). Optimizing Lectures from a Cognitive Load Perspective. AEM education and training, 4(3), 306-312. doi:https://doi.org/10.1002/aet2.10389
  7. Kalatting, S., Serevina, V., & Astra, I. M. (2015). Pengembangan Media Pembelajaran Fisika Berbasis Web Menggunakan Pendekatan Guided Discovery Learning. Jurnal Penelitian & Pengembangan Pendidikan Fisika, 1(1), 1-8. doi:https://doi.org/10.21009/1.01101
  8. Kumari, S., Gautam, H., Nityadarshini, N., Das, B. K., & Chaudhry, R. (2021). Online Classes Versus Traditional Classes Comparison during the COVID-19 Pandemic. Journal of education and health promotion, 10(1), 1-4. doi:https://doi.org/10.4103/jehp.jehp_317_21
  9. Parela, E., Hudalil, A., Ariswandy, D., & Pradana, M. R. A. (2022). Pengaruh Pengembangan Kompetensi dan Pengembangan Kompetensi terhadap Budaya Kerja Pegawai pada Kantor Kecamatan Semaka Kabupaten Tanggamus. Jurnal Relevansi: Ekonomi, Manajemen dan Bisnis, 6(1), 35-46. doi:https://doi.org/10.61401/relevansi.v6i1.76
  10. Piaget, J. (1973). To Understand is to Invent: The Future of Education. London: Penguin Books.
  11. Puspasari, H., & Puspita, W. (2022). Tingkat Pengetahuan dan Sikap Mahasiswa terhadap Pemilihan Suplemen Kesehatan dalam Menghadapi COVID-19. Jurnal Farmasi Sains dan Terapan, 9(1), 7-11. doi:https://doi.org/10.33508/jfst.v9i1.3354
  12. Quah, W. B. (2023). Enhancing Online Learning with Wakelet: A Technology Acceptance Framework Analysis. Journal of Social, Humanity, and Education, 3(4), 321-333. doi:https://doi.org/10.35912/jshe.v3i4.1473
  13. Rahmayanti, P., & Nirwana, H. (2021). Application of the Constructivism Theory of the Cooperative Learning Model in learning. Literasi Nusantara, 2(1), 415-423.
  14. Sera, V. Y. N., Hermawan, L. M., Bhimawan, F. F., Karonsi, B., Wulandari, M. A., & Rahayu, C. S. (2025). Analisis Efektivitas Penggunaan Laboratorium Virtual PhET dalam Pembelajaran Eksperimen Rangkaian Arus Listrik bagi Mahasiswa Universitas Negeri Semarang. Jurnal Analis, 4(1), 54-68.
  15. Shahzad, M., Nadeem, M. A., & U-Nisa, Z. (2021). Developing Learning Environment Using Interactive Multimedia. Pakistan Journal Of Distance And Online Learning, 7(1), 93-106. doi:https://doi.org/10.30971/pjdol.v7i1.1974
  16. Sugiyanto, Pintakami, L. B., Sukesi, K., Nurhadi, I., & Fitriana D. (2023). Pembelajaran Non Formal Berbasis Augmented Reality untuk Meningkatkan Hasil Belajar Siswa Inklusi. Jurnal Abdimas Multidisiplin, 2(1), 27-40. doi:https://doi.org/10.35912/jamu.v2i1.1991
  17. Sugiyono. (2017). Metode Penelitian Kuantitatif, Kualitatif dan R&D. Bandung: Alfabeta.
  18. Suharto, & Hoti, A. (2023). Relationship Marketing, Customer Experience, and Customer Satisfaction: Testing Their Theoretical and Empirical Underpinning. Jurnal Manajemen Bisnis, 14(1), 21-35. doi:https://doi.org/10.18196/mb.v14i1.17805
  19. Suharto, Japlani, A., & Ali, K. (2021). Pengukuran Minat Berwirausaha Menggunakan Self Efficacy, Lingkungan dan Pendidikan Kewirausahaan pada Mahasiswa FEB Universitas Muhammadiyah Metro. Jurnal Bisnis Darmajaya, 7(1), 52-69. doi:https://doi.org/10.30873/jbd.v7i1.2608
  20. Suharto, & Yuliansyah. (2023). The Influence of Customer Relationship Management and Customer Experience on Customer Satisfaction. Integrated Journal of Business and Economics, 7(1), 403-417. doi:http://dx.doi.org/10.33019/ijbe.v7i1.641
  21. Sunarti, V., Hafizah, Rusdinal, Ananda, A., & Gistituati, (2022). Comparison of Indonesian and Finnish Education Curricula. Journal of Social, Humanity, and Education, 2(2), 141-152. doi:https://doi.org/10.35912/jshe.v2i2.808
  22. Syarif, A., & Riza, K. (2022). Pengaruh Kepemimpinan Transformasional, Disiplin Kerja dan Komunikasi Terhadap Kinerja Pegawai pada Dinas Pendidikan Kepulauan Riau. Jurnal Humaniora dan Ilmu Pendidikan, 2(1), 33-41. doi:https://doi.org/10.35912/jahidik.v2i1.1664
  23. Tegeh, I. M., & Kirna, I. M. (2013). Pengembangan Bahan Ajar Metode Penelitian Pendidikan dengan Addie Model. Jurnal Ika, 11(1), 12-26. doi:https://doi.org/10.23887/ika.v11i1.1145
  24. Tuveri, M., Sanna, A. P., & Cadoni, M. (2025). The Role of Conceptual Problem Solving in Learning Physics: A Study in a General Relativity University Course. Physics Education, 1-20. doi:https://doi.org/10.48550/arXiv.2502.08564
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